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Last guardian review pc gamer3/5/2024 The environment of this game is a kind of ancient ruins (modeled closely after Ico and Shadow of the Colossus) in which all the architecture is meant for human scale. I can see where much development time was spent perfecting how this creature moved, thought, and reacted in a way that was dynamic enough to fit seamlessly in with player decisions. The way it interacts with the environment was one of the most impressive things I’ve ever experienced in a game. ![]() But what most impressed me about the beast is its design regarding gameplay. You spend a lot of time looking at it, and its design doesn’t get old. It has feathers, wings, bird talons, the bodily personality of a cat, the facial and emotional personality of a loyal dog, a long tail, mouse ears, and horns. It is a fantasy creation amalgamating various aspects of other creatures. Trico is the nickname of the beast the player character forms a bond with. The single best thing about the game is Trico. This game is worth much critical dissection, and in the end, tough to describe as either good or bad. I’ve decided to tell all the good first, then tell all the bad. Now that I’ve played and completed it, I am conflicted. I, like many people, have been looking forward to it for years. This is a game with much to admire as well much to criticize.
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